Simcity 4 Bus Stops

SimCity 5 (2013) – Buses and Streetcars, Which are Better? The most important thing to remember when laying out your bus network is to pay attention where you’re placing your bus stops. You don’t want too many because your buses will get confused, and you don’t want too few because you won’t get enough riders. In SimCity (aka. The Bus Stop is a Transport building that provides Bus services to your Sims. Bus Stops are designed to offer cheap mass transit that uses existing infrastructure, however they have a very low capacity compared to other types of Mass Transit, cause pollution and in the Vanilla game will worsen congestion. . Google SimCity 4 for more FAQs, tips and tricks to get ideas on how to run your city. (Remember: Do not use the cheats, just the tips and formulas). There are three speeds of the simulation in SimCity, but you can’t (or shouldn’t). Use Bus Stops to keep traffic down.

Posted by6 years ago
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In the pursuit of information on how mass transit worked, I've found that MaxisGuillaume who wrote the original code has given some advice, that I've compiled here for easy access to others.

Simcity 4 Bus Stops

Traffic Pathing Algorithm

Indeed :) Ok, now take your road network, and imagine there are dozens and dozens of D* graphs getting built all the time, one graph per destination type. Some of those are pedestrian destinations (like a house, workplace, shop, etc..) some are 'transit' pedestrian destinations (like a bus stop that will lead you to a house, a street car stop that will lead you to a workplace, etc..). Those are used by the pedestrians and the stops to figure out who should go where. Then there's a bunch of sets that are used by the transit vehicles themselves, like 'pick up shuttle passengers', 'pick up train passengers at a neighbor's', 'drop off streetcar passengers near a workplace', 'drop off muni bus passengers near a home', and finally, 'go from stop to stop'. Whenever a transit vehicle makes a stop, it drops off all the passengers that can walk to their destination from it, then pick-up passengers. In most cases, if there is still room for passengers, the vehicle will try to go to stops that have people waiting. If it's full (or with a small chance if there's still room) then it will go straight to the first valid drop off point in a list, based on its passengers desired destination. If it's empty, then there's a chance it will drive at random from stop to stop, until it picks up people. Hope this helps figuring out how to play the transit game! [Source]

Zoning

If you use the guides, then you should get the right amount of space for back to back medium and high density buildings (they have the same depth). Sometimes it helps to be zoomed in when you draw your roads, as the guides tend to be followed more precisely than if you were zoomed out. [Source]

Reset Traffic

Also, when you load into a city, all the cars, pedestrians, trucks, buses, etc.. start from the unit that originally emitted them again -- their location on the map isn't saved. [Source]

Simcity 4 Bus Stops

Mixed Zoning

Simcity 4 Nam Bus Stops

Do a search for Horizontal Mixed Use and Neighborhood Commercial, those are the two types of mixed use zoning the game supports. [Source]

Work Requests

Simcity 4 Bus Stops

I wrote the original code, but another scripter took over after I started working on the public transit piece. Work buildings send requests to residential buildings at 6am and 6pm (for night shift/continuous workplaces), but only for a portion of their workforce, say about 1/3. Neighbors will also call for workers at those times. This is so you get the rush hour effect. People will decide to walk or drive based on the distance between the workplace that requested them and where they live. If you build your city so you tend to mix zones, then you can effectively create a walkable city. Then for a few more hours, the rest of the workforce will trickle in. You can speed up that process by building public transit. [Source]

Simcity 4 Bus Stop Placement

Fallout new vegas loading screen crash. Street Car Design

OP is definitely on the right track in being disciplined and building his streetcar system as 1 line per depot, as opposed to a spaghetti dish. [Source]

Don't place your streetcar depot so close to an intersection. Seriously, don't. [Source]

Bus System

Keep buses on avenues and off smaller streets. Place bus stops on both sides of the road (so they're paired) to limit how many U-turns buses have to make. [Source]

You need to balance the number of buses you place with the number of stops as well as the complexity of your network. Not enough buses, and people wait a long time. Too many buses, and your streets get flooded by them. [Source]

Simcity 4 Strategy

Sims don't know which way the bus is going, they just know that if they go to this stop, then they'll be able to reach their eventual destination. [Source]

People will walk to park & ride, yes. [Source]

You should also put the pairs farther apart from each other, each stop can cover about 400 meters each direction. [Source]

Eventually the bus will go back to the garage, at which point the Sim may walk back home (or take transit back home) [Source]

62 comments
Archived from groups: alt.games.simcity (More info?)
I previously posted a query about this as 'Rush Hour Problems' on 12/07/04 shown
below.
Further to that post i have tried uninstalling the game (completely) and have
reinstalled it twice to no effect, i have also tried changing the graphical
options in the game too.
With SC4 (& patches) installed i see the Bus Stop and SubWay Station icon in the
transport menu.
Then i got Rush Hour, installed it and the icons for the Bus Stop and Subway
Station disappear from the (updated) menu.
Also, i found that Passenger Train Stations don't work, where they once did.
Query click on them and the info comes up greyed out.
Can anyone help?
^^^^
Now, C Palmius gave me some things to go through, the first was to change my
graphic drivers but as this wasn't a graphic corruption issue i didn't think
that would help as i can actually see the Bus Stops and Subway Stations from
pre-rush hour games. Just unable to place them.
Original Post
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Okay, thought i'd look here after looking on Maxis and Simtropolis. I recently
bought RushHour and installed it, now when i play the game Bus Stops and Subway
Stations don't appear. I can make the Bus Stop appear by using the Ctrl+Shift+R
combo but is doesn't work for Subway. I've installed the patch (think it was
638?) but that doesn't help.
I've tried removing all the plugins i had on SC4 Original but that don't make
any difference either.
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